Red chase
Setup is open. Join TimeBuddy-.
timebuddy.ca/guide
This is the setup and support guide. Beta testers: start here. The card in the box is the short version of this page.
Time Buddy is a round puck. The top is translucent, the base is dark, and a ring of lights glows through the top. On the top are a round button and a switch. USB-C is on the side.
You only do this once, or again if you change the password or move the puck to a new network. Your Wi-Fi password is saved on the puck. It is not sent to timebuddy.ca.
The puck restarts and tries the network you saved.
Setup is open. Join TimeBuddy-.
Connecting to the saved network.
Waiting for the clock. Dim on the real puck.
Wi-Fi dropped. The timer is still going.
You are holding the button at plug-in, to forget Wi-Fi.
Time Buddy does not monitor anything on your network except the time. It asks a time server what time it is. That is the only thing it requests.
It remembers when you last reset it, and nothing else. Not what you did, and not what else is on the network.
The Wi-Fi password stays on the puck so it can reconnect. It is not sent to timebuddy.ca, or anywhere else.
timebuddy.ca is this website. Guides, support, and reservations live here.
timebuddy.local is an optional status page on the puck, once it is on your home Wi-Fi. You do not need it. Time Buddy does its job without you ever opening a browser or a phone to reach the puck.
Open that page only if you want to look. If several Time Buddies share one network, the first one keeps timebuddy.local. Each of the others uses a longer name, timebuddy- followed by its own code. The status page on that puck prints the name it is actually using. Some routers do not support the .local name. If the page will not open, look in your router's device list for the puck and use the IP address it shows, something like 192.168.1.50. The ring keeps the time either way.
Twenty-four lights. In day mode each light is one hour, and a full ring is 24 hours. In week mode each light is seven hours, and a full ring is 7 days. The colors are the same either way.
Day · 12 hours Halfway. The lights have warmed to yellow.
It starts playing when you scroll to it, one step a second. Drag the slider and it pauses. Day is hours. Week is days.
Pictures fill clockwise from the top so the order is easy to see. On your puck, where the first light sits depends on how the ring was mounted. Read fullness and color, not a clock position.
The timer needs the internet once after each time you plug it in, so it can learn the clock. That request is only for the time. Until then a single blue light blinks and the timer picture waits. The start time is saved through power loss. After the clock syncs, the ring catches up to the real elapsed time.
Day mode. Feed the starter, then reset. When the ring is full and the last lights are red, a day has passed. After that, a red pulse means it is overdue.
Week mode. Feed, then reset. A full ring is a week on the shelf in the fridge. The switch does not restart the count. If you move a starter from the counter to the fridge mid-cycle, flip to week and the same elapsed time is drawn on the longer scale.
Week mode if you water about once a week. Day mode if you check every day. Reset when you water. Time Buddy does not sense the soil. It only shows how long it has been.
Day mode. Reset when you take a dose. The ring shows how long since then. It will not sound an alarm at a set time. It is not a medical device. If a dose is time-critical, use a reminder made for that.
A ferment, dough left to proof, a filter, a chore you keep meaning to do. If it happens about once a day or about once a week, reset when you do it and let the ring watch the gap.
Press it four times. Each press has to land within two seconds of the one before.
Wait longer than two seconds and the sequence cancels. The timer picture comes back, and the old start time is unchanged. The status page has a Reset Timer button that does the same thing in one step. It asks first.
Flip the switch on the top. Three orange flashes mean day, 24 hours. Three blue flashes mean week, 7 days. Trust the flashes. You do not need the status page. The clock does not restart when you flip the switch.
Unplug the puck. Hold the round button. Plug it back in and keep holding. The ring fills with red as you hold. Keep holding until the ring is full, about two seconds. It then spins red quickly, clears the saved network, and comes back in setup mode. If you let go early, nothing is cleared.
You can also clear Wi-Fi from the status page, with Reset WiFi Settings. The puck restarts into setup.
You do not need this page to operate Time Buddy. After Wi-Fi is saved, the puck keeps the time by itself. You never have to open a browser or a phone to reach it.
If you do want the status page, on your home Wi-Fi open http://timebuddy.local (or the longer name, or the IP address). The page shows:
Reset Timer starts the count over from now.
Reset WiFi Settings forgets the network. The ring goes to the red chase after it restarts. Join TimeBuddy- again and save the new network.
Debug mode is for testing. While it is on, one real second counts as one hour on the ring, so a full day of colors takes about 24 seconds. Turn it off when you are done watching. Turning it off puts the ring back to real time. It does not change when the timer started, unless you also reset. Unplugging the puck turns debug mode off.
| The TimeBuddy- network disappears, or the phone refuses to stay on it | The phone wants internet. Choose to stay connected, or open the sign-in prompt, then go to 192.168.4.1 yourself. The red chase means the puck is still in setup. |
|---|---|
| My home network is not in the list | Time Buddy only joins 2.4 GHz. If your router uses one name for both bands, it should still appear. A 5 GHz-only name will not. Move the puck closer to the router and reopen the setup page. |
| Red chase, then it never settles | The password was not saved, or it was wrong. Join TimeBuddy- again. If you no longer see that network, clear Wi-Fi by holding the button while you plug in. |
| Blue chase for a long time | It is trying the saved network and not getting on. Wrong password, out of range, or the network is down. Clear Wi-Fi and save it again. |
| One blue light blinks and the ring never fills | Wi-Fi may be up, but the clock has not synced. The puck needs a path to the internet, not just your living room. Check that other devices can load a page. Unplug the puck, wait a few seconds, and plug it back in. |
| timebuddy.local will not open | The timer does not need that page, so the ring keeps going either way. If you still want the page, use the IP address from your router. If you have more than one puck, open each page you can reach and read the hostname it prints. One of them may be timebuddy- and a code, then .local. |
| I unplugged it and the ring looks wrong | Wait out the single blue light. The start time was saved. The ring catches up after the clock syncs. |
| The button seems to do nothing | It wants four presses, each within two seconds. Watch for the red segments growing. A single press will not reset the timer. That is on purpose. |
| Amber lights drift backward | Wi-Fi has been down for over a minute. You will see the amber chase for a few seconds at a time, then the timer picture again. The count keeps going. The puck retries about every 30 seconds. If Wi-Fi is still down after about 15 minutes, the puck restarts and tries again. |
| The lights are dim | They are meant to be. The ring runs softly so it can sit on a counter overnight. |
Still stuck on a beta unit: run through the Wi-Fi section once more, then use the note on the reservation form at timebuddy.ca and say what the ring is doing. The pattern (red chase, blue chase, one blue light, amber, or the timer colors) is the most useful thing you can report.